by Marina Diez (Three of Cups Games)
by Fabien Gravot (SQUARE-ENIX)
by Ed Tumbusch (Velan Studios)
by Iain Dodgeon (OKRE)
by Ben Arfmann (Insomniac Games)
by Igor Aleksandrowicz (Paradox Development Studio)
by Hitoshi Mishima (CAPCOM)
by Chris Zimmerman (Sucker Punch)
by Yifat Shaik (York University)
by Marcin Przybylowicz (CD Projekt RED)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
INDIVIDUAL SUBSCRIPTIONS → STUDIO SUBSCRIPTIONS →presented by Nvidia